Digital 3D Stereo Guide

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          FREE online access
       to 81 example color images
       in Parallel, Anaglyph and

       11 valuable Photoshop actions
       you can download FREE.

      Digital 3D Stereo Guide

          ISBN  978-0-9817741-3-8

Print, B&W, 5.5 X  8.5, 144 Pages   

             27 figures and images

  Available as Printed Book   
  or Downloadable PDF eBook


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View the Table of Contents for Digital 3D Stereo Guide:
This is a complete course of 3D Stereo Photography, but with the alignment steps done with digital image editing software. Every 3D stereo photography step is covered and then the digital alignment process is explained in detail. Topics include how you can use StereoPhoto Maker, Adobe Photoshop, and other image editors to make impeccable stereos. Causes and solutions for every type of stereo problem are described in detail.

Beginners get a sound start in 3D knowledge, novices encounter new and powerful concepts and then even advanced stereographers discover great new techniques and challenges.

This book will carry every stereographer to new levels of stereo craftsmanship.
Learn 3D Stereo Photography and How to use Digital Imaging Cameras and Computers to Rapidly Create Perfectly Aligned and Exciting 3D Stereograms.
All the correct steps (and the reasons for them) in the creation of perfect stereograms are explored; 1) from setting up to photograph the stereo, 2) the mistakes to avoid during photography, 3) all the creative steps in the computer, 4) how to achieve precise alignment, 5) to finally how to get your perfect stereo correctly ready for digital viewing or sharing.  

Digital imaging software, such as Adobe Photoshop, Corel Photo Pro, and others provide stereographers today with unlimited opportunities to take their craft to levels of creativity previously impossible. Also, dedicated stereo alignment programs exist to aid you in proper alignment of stereo images. The use of both of these great aids is explained in detail with specific applications for SPM (StereoPhoto Maker) and Adobe Photoshop described in step-by-step fashion.  

The causes of every type of stereo problem are revealed and methods to repair them are provided. No more flat images, frustrating window violation problems, hard to fuse images, or mysteriously failed stereograms. The explanations provided will take the frustration out of aligning stereo images and put the fun back in.  

The step-by-step explanations never burden you with complex optical diagrams or confusing math formulas in this wonderfully clear, intuitive, and comprehensive guide.
Are you a 3D enthusiast who wants to perfect their craft?
Perhaps you are a film-based stereographer who wants to move into the endless opportunities provided by digital imaging.
Or, maybe you have recently discovered or rekindled an interest in 3D and wish to rapidly gain skills with solid understanding.  

If so, this book was written for You . . .

This book was created because I could not find any publication that explained the crucial concepts of 3D in a manner that all photographers could easily grasp. Every book I read was filled with needless technicalia. Regardless, I waded through the formulas and obscure terminology but found nothing that couldn't be explained clearly and simply in normal language.

So, this book was born. Over years of helping hundreds of stereographers advance their skills, and helping several hundred more beginners learn the craft, I found that I was able to zero in on the exact explanations best suited to explain the many aspects of 3D stereo imaging and help people over rough spots in improving their skills. The pages in this book are compiled from those explanations and the various articles I contributed to Stereo World Magazine.

Regardless of your skill level, you will find something in this bookan epiphany perhapsthat will make your digital 3D stereo images easier to view, easier and quicker to make, more striking, and just plain better. Best of all, making 3D's will be more fun than ever. I guarantee it.

                                                                             Michael Beech

All photographs, images and text on this website page copyright Michael Beech
Step-by-Step Explanations
A Complete Course
Excerpts From the Digital 3D Stereo Guide:

  . . . if you try to cure rotation errors by lining up vertical objects, such as flagpoles and building corners, you will have great difficulty and usually fail. If the camera is tilted upward or downward, very few vertical objects will be vertical in the photos and the same object can have a different offset from vertical in the two photos. Do not fall for this seemingly easy way to align stereo pairs the result will always be poor or even horrid . . .

  . . . consider an object, such as a white paper cup resting on the pavement and seen in the ghost edge of the left chip (near the right edge). The place where the cup resides is completely outside the window border in the opposite chip (right chip) so it, and the area around it, cannot be seen. For this reason, if you use a digital imaging program to replace the cup with another element, (some cloned pavement, perhaps) it will not create a rivalry. This is because there is no information in the right chip to conflict with whatever you substitute for the cup. You can, quite literally, make up what you want to put in place of the monocular object (the paper cup). If the substituted information (a piece of similar pavement) is less contrasting than the replaced object (the white paper cup), then the monocular object problem will be drastically reduced or even totally eliminated . . .

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